Missouri S&T design team experience prepares students for success in whatever endeavor they may choose.
Design team membership is open to, and encouraged of, students of any major, interest, or background, and provides an immediate sense of community to students new to the college experience.
These student-led teams, whether competing with racecars or rockets, concrete canoes or robots, learn the organizational problem-solving process essential for the successful development of a market-ready product. Business, marketing, logistics, communications and teamwork skills that design teams incorporate in their day-to-day operations mirror the global design process used in industry world-wide.
Design team members network with industry professionals and students from competing schools alike, forming personal and professional realtionships that can lead to rewarding careers.
S&T design team veterans "know how to think on their feet, don’t mind getting their hands dirty, and are ready to contribute on their first day at work” say many firms who hire our team members, and why so many businesses aggressively recruit S&T students with design team experience.
Fourteen interdisciplinary design teams provide over 600 S&T students with leadership, networking and technical learning opportunities through industry-sponsored design competitions. Other students get life-changing global experience by tackling economic and health—related infrastructure problems in developing nations.
Each team mirrors our philosophy of “Learn, Succeed, Have Fun," so sign up and have some fun!
Grown up dirtbikes
"Design, Build, Race, Wreck, Repeat." Develop and operate a prototype off-road vehicle for a hypothetical market. Blend cost with capability, season with durability, and then spend four hours trying to destroy it.
Contact: Tyler Hutchins
Chem E Car
A small, self-driving vehicle whose starting, stopping, speed, and distance functions are all controlled by on-board chemical reactions.
Contact: Stephen Eastman
Old material, new tricks
There isn't much of a market for concrete canoes, but there is a market for young engineers who can "bend" materials to their will. Re-engineer concrete so it floats, then prove it by chasing other universities' concrete canoes around a lake.
Contact: Kelsey Buford
HPER Rocket Team
Eyes turned skyward
Learn a NASA-like process for building rockets. Produce your own rocket fuel to launch your high-powered rocket to 30,000 feet. Then enlist middle- and high-school students to design your scientific payloads. Keep your eyes on the sky.
Contact: Jill Davis
Human Powered Vehicle
Fast, by design
Your all-weather utility/fun vehicle: lightweight, fast, practical, and non-polluting. Much cheaper than a car and you can park it anywhere.
Contact: Emily Amerson
today. tomorrow. forever.
Astronauts will eventually reach the surface of Mars, and they'll need a different kind of "assistant" when they get there. Design prototype Mars rovers today, that will go to the Red Planet tomorrow, and expand mankind's knowledge of the cosmos forever.
Contact: Chris Lenehan
Fly the future
Build fully autonomous flying robots that push the boundries of what aerial platforms can do. From bridge inspections to crop yield analysis, work to revolutionize the future of unmanned flight.
a future with fusion
Develop an original idea or concept related to the nuclear field, write a paper about it and submit it to a national competition. But the Miners will go one step further, building their own Inertial Electrostatic Confinement (IEC) fusor to prove their theories.
Contact: Erica Dixon
"grad school" for first
Whether your mobile platform simulates lunar mining or earth-bound exploring, these robots find their own way around the block.
Contact: Ryan Loeffelman